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Deepak Sharma
Deepak Sharma
3D Generalist | Game Asset Creator | AR/VR Environment Artis
Delhi, India

Summary

A motivated and passionate 3D artist with a proven ability to develop high-quality game art (Character / Props / Environment / Level design). I also have extensive knowledge of everything related to 3D Game art.

Skills

3D ModelingDigital SculptingLow-poly ModelingUV MappingHand painted texturingPBR TexturingMap BakingLevel DesignVR OptimizationUnity Scene setup

Software proficiency

Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Substence painter
Substence painter
TopoGun
TopoGun
Marmoset Toolbag
Marmoset Toolbag
Unity
Unity

Productions

    • Mobile Game
      Senior 3D artist
    • Year
      2025
    • Role
      Ideation, AI brainstorming, concept creation, 3D modeling, UV, texturing, lighting, rendering,
    • Company
      payU(lazypay)
    • Mobile Game
      Place+ AR
    • Year
      2019
    • Role
      Senior 3D Artist.
    • Company
      Glocal view InfoTech pvt Ltd
    • Mobile Game
      VRX
    • Year
      2019
    • Role
      3D Modeling, Texturing , Scene setup, Optimization, Level design
    • Company
      Smartivity Lab Pvt Ltd.
    • Mobile Game
      acorns above
    • Year
      2017
    • Role
      3D Modeling, Texturing , Sprite sheet
    • Company
      Ninjachip Studio Pvt Ltd.

Experience

  • Senior 3D artist at payU
    Noida, IN
    April 2022 - April 2025

  • Senior 3D Artist at Glocal view InfoTech pvt Ltd
    Noida, India
    October 2019 - Present

    Here I am responsible for 3D modeling(low poly, high poly) UV, baking, Texturing(hand made and PBR), optimization, and final scene set up in Unity.

  • 3D Artist at Smartivity Lab Pvt Ltd
    Delhi, India
    October 2017 - September 2019

    Here I work along with the AR/VR team members. Our team was a combination of a few creative, artistic and programmers. And I was a part of the artistic team as a Unity 3D AR/VR artist. Here I did modeling, UV, texturing, and Unity scene setup, scene optimization.

  • 3D Artist. at Ninjachip Studio pvt Ltd.
    Delhi, India
    February 2013 - September 2017

    NinjaChip Studios is a multimedia development studio with members from around the world.

    The team was assembled in 2012 by Abhishek Chaturvedi and Miriam Rauschert, who worked together for the previous six years working on the Beldin Mod Project. Since the mod days, “Daggerknight” and “Tech Mouse” have had one goal; to train a chipmunk army that will one day conquer the universe.

    As this goal has turned out to be somewhat impractical, they shifted their focus instead to making awesome games. It just so happens that some of these games involve that very same chipmunk legion of doom.

    Currently the NinjaChip team has two ongoing projects: Aeon: Elysium and Acorns Above: A World Gone Nuts. You can read more about both projects on Ninjachip.com